Imagine a smart basketball that tracks your every move, counter and shot with real-time feedback and data—so you know your dribbling, shooting, accuracy and speed down to the millisecond. 94fifty has added patented inertial motion sensor arrays to the inside of the ball and then combines those sensors with sophisticated pattern recognition algorithms to automate what the ball can count. You’ll also know your shooting arc and speed of release so you can correct mistakes and land the perfect shot, even under the stress of a game.
Ball handling is an essential part of becoming a great player, but measuring skill at it always been subjective. Not any more; Next Step Basketball uses 94Fifty point-of-forceball sensor technology to immediately evaluate and assess your ball handling skill level.
The bottom line? You will understand your core skills better than ever, you’ll improve your game by leaps and bounds.
Ball handling is an essential part of becoming a great player, but measuring skill at it always been subjective. Not any more; Next Step Basketball uses 94Fifty point-of-forceball sensor technology to immediately evaluate and assess your ball handling skill level.
The bottom line? You will understand your core skills better than ever, you’ll improve your game by leaps and bounds.
Level up your workout
Test your skills by working through 4 levels of ball-handling and shooting drills. The drills are set to test your confidence at game speed conditions. |
Fine tune your skill training
Use Skill Training to focus on learning specific or new skills. Select from Dribble Power, Consecutive Dribbles, Shot Arc, Shot Speed, Shot Backspin and Shot Speed + Arc. Think of it as free form workouts where you decide the skill and drill. Learn new skills, push your talent level, share your results and don’t be afraid to mess up – it’s the only way to improve |
Determine the Best with Head to HeadGo head to head with your friends, teammates or fiercest competitor to determine who is boss. Play Head to Head shooting and ball-handling games with up to 5 players at a time and keep track of who’s on top of the leaderboard. Give headstart points to players to keep the playing field level if necessary.
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